Here the new rendering engine :
Diffuse, specular, emissve and normal maps are rendered.
I'll try now to focus on application development such as 3D wallpaper for Android.
Saturday, January 21, 2012
Tuesday, April 26, 2011
OpenGL ES 2.0 in progress
Wednesday, February 16, 2011
Saturday, November 20, 2010
Animation and new model format.
I'm currently implementing a new format for 3D models.
This format will contains :
At the moment, I have written a MaxScript to generate models from 3dsMax. Only basics informations and keyframe animation are supported.
Here's a preview :

This format will contains :
- basics info : vertices, normals, texture coordinates and triangle indexes.
- Animation using keyframes or bones.
- Materials description
- Several models.
At the moment, I have written a MaxScript to generate models from 3dsMax. Only basics informations and keyframe animation are supported.
Here's a preview :

Wednesday, September 1, 2010
Friday, July 23, 2010
Monday, June 7, 2010
Scene editor is functional !
The editor is functional. There are still some small improvements to do but here a sample :
And the result in application :
And the result in application :
Subscribe to:
Posts (Atom)








