Saturday, October 17, 2015

Saturday, February 16, 2013

Editor Upgrade Preview

I have upgraded the model editor, here some screenshots :

  • Normal mapping :


  • Full rendering (no lighting) :


  • Full rendering with lighting :

  • Material modifications & animation running :

Saturday, January 21, 2012

OpenGL ES 2.0 / OpenGL 2.0

Here the new rendering engine :



Diffuse, specular, emissve and normal maps are rendered.
I'll try now to focus on application development such as 3D wallpaper for Android.

Tuesday, April 26, 2011

OpenGL ES 2.0 in progress

I'm currently developping OpenGL ES 2.0 backend. With the current implementation, diffuse, specular, emissive, normal, height and alpha mapping are supported. Here's a preview on PC :




Wednesday, February 16, 2011

Poseidon at MWC 2011 !!!



The application at ~ 1:10 with fishes uses Poseidon framework.

Saturday, November 20, 2010

Animation and new model format.

I'm currently implementing a new format for 3D models.

This format will contains :

  • basics info : vertices, normals, texture coordinates and triangle indexes.
  • Animation using keyframes or bones.
  • Materials description
  • Several models.

At the moment, I have written a MaxScript to generate models from 3dsMax. Only basics informations and keyframe animation are supported.

Here's a preview :