This format will contains :
- basics info : vertices, normals, texture coordinates and triangle indexes.
- Animation using keyframes or bones.
- Materials description
- Several models.
At the moment, I have written a MaxScript to generate models from 3dsMax. Only basics informations and keyframe animation are supported.
Here's a preview :
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEialdH6AbVEpiXk_g_PWW9zJLQuGCWZXUsk8MRbLmuxADCYNbKcipltq0lqGJd5s0Nq17ejPvU3VZwPWR0QODZND5nXfc9fk2kJ61hcnDio23Tm9dUwb2mqJsnk7-NvbJmH2O5tHcfdmYM/s320/marine.png)